An Overview of Networking Infrastructure for Massively Multiplayer Online Games

Por um escritor misterioso
Last updated 28 maio 2024
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
This paper provides a review on the existing networking infrastructure solutions for MMOGs, and description and comparison of different implementation techniques for the deployment of massive multiplayer on-line games, which work as a client/server and peer-to-peer paradigms. A massively multiplayer online game (MMOG) is a networked computer or video game in which tens of thousands to hundreds of thousands of players may interact with one another in real-time in a shared environment, even though these users may be separated by vast geographic distances. In the last decade the popularity of MMOGs has exploded. Unfortunately, the demand has far outweighed the resources commercial game providers can provide. Many MMOGs are suffering from scalability issues, resulting in game world partitioning, service down time and server crashes. The centralized server architecture of most modern day MMOGs is unable to cope with this increase in the number of participating players. Hence, there is a need for a scalable network architecture which can support these large number of players without affecting the overall gaming experience for each player. In this paper, we provide a review on the existing networking infrastructure solutions for MMOGs. This includes description and comparison of different implementation techniques for the deployment of massive multiplayer on-line games, which work as a client/server and peer-to-peer paradigms.
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Cloud infrastructure for the metaverse
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
MMORPGs – Massively – multiplayer – online – role-playing games
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Building a serverless multi-player game that scales
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
New World Game Architecture - DEV Community
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Online Gaming Statistics: 16 Facts that Will Blow You Away
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Game Traffic Analysis: An MMORPG Perspective
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
PDF) Network infrastructure for massively distributed games
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Alibaba Cloud Gaming Architecture for Infrastructure Whitepaper
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
An Overview of Networking Infrastructure for Massively Multiplayer
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Hybrid architecture for client-server mobile multiplayer games
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
PDF) A Comparison of Architectures in Massive Multiplayer Online Games
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Riot Games' 'valorant' use of Edge computing - DCD
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
An Overview of Networking Infrastructure for Massively Multiplayer
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
PDF) Network infrastructure for massively distributed games

© 2014-2024 khosatthep.net. All rights reserved.